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Charlie fink
Charlie fink













That would be the layer that would allow us to teleport from place to place, it would have our avatar, it would have our possessions. The meta-layer could conceivably be the next Google. Facebook says it is also working on that. Now that is a technological impossibility today. So you can go from the World of Warcraft, to the world of Second Life and take with you your digital identity, your digital assets or currency, and the contents of your smartphone from place to place. What qualities does it have to have in order to be a metaverse? And then the second thing is, will there be "the" metaverse the uber metaverse of all these other metaverses, that's going to connect them together? What does a place have to have in it to be a metaverse? First of all, you have to define a little bit what's in the metaverse. And so I do think they will create a metaverse.īut there will be many, and there are already many metaverses. When Facebook says, come build it with us, they're saying come build in our Oasis. In their view, the metaverse is the Oasis from Ready Player One, right? The Oasis was a video game that was so good, so realistic, and so easy to use that everybody dropped whatever they were doing and just set up house inside of the Oasis. When they found out, they really freaked out – because what he's really talking about is investing tens of billions of dollars indefinitely on building the metaverse.Īnd their view is probably the predominant view at the moment. When Zuckerberg announced on an earnings call over the summer that they were going to be a metaverse company and everybody was freaking out, “what the hell does that mean?” Facebook's renaming of itself and its dedication to pursuing XR came a little later, but it's obviously ignited a frenzy that actually started before they even changed their name. Matthew Ball wrote his metaverse manifesto in January of 2020. Mark Zuckerberg has been talking about it since 2014.

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Hardware, software, online, offline, digital, non-digital.Īs part of this continuing quest that we are on to transform human beings into cyborgs. “I called Metaverse because it was the idea that everything is connected together. Is Facebook, or Meta, the metaverse? There will be many metaverses to come, says Charlie. I can't tell you when that will come about. So will there be a photorealistic metaverse whatever that means? Sure. When I was young working on virtual reality, I was in my early thirties then, we were expecting things to happen in five or ten years.Īnd these things took 30 years to play out. These things tend to play out in decades. One of the lessons that we should all take from the personal computer is that we overestimate the short term and underestimate the long term. There's a whole sort of array of technologies that I have no doubt are in the process of being invented, but it could be 10 years. We don't have the decompression technology. Most people who put on a headset, if they're not a gamer, they're like, “Where's reality? This is like I'm inside of a video game. I think the word “virtual reality” has limited us. Now, is it good enough? Well, this is a question I ask my students all the time. I think Meta is selling headsets about as fast as they can get. And they've seen better than modest uptake. “Sony and Meta have introduced very popular, low priced, consumer products. VR Headsets Are Still EvolvingĬharlie Fink is the co-host of ‘ This Week In XR’ alongside Paramount Pictures Futurist Ted Schilowitz, where they discuss the latest developments in spatial computing news. I think were he alive, he would be very taken with virtual reality.” 2. So the idea of creating virtual worlds has been with us for a long time.Īnd Disney was one of the first to really understand what it was and how he might achieve it. There have been dark rides for hundreds of years and dark rides will also seek to replace the input of the real world with the virtual world. So very early on, he was trying to simulate a different kind of reality.

charlie fink

The famous hitchhiking ghost in The Haunted Mansion is an example of that. Walt Disney realized very early on that people wanted to be inside of the movies that he made and want to inhabit those worlds.Īnd so he used the technology, 1950s stagecraft technology, a lot of which was a hundred years old, like Pepper's ghost, which is a reflective theory that allows you to project ghosts onto stages with nothing more than a candle and mirror. “Disney has always pioneered immersive media because that is what Disneyland is. After pitching The Lion King as “Bambi in Africa” and overseeing the development of Disney feature films during the “golden age” of Disney, Charlie has a unique insider perspective on Walt Disney’s relationship with virtual reality - and reveals that he was one of the original pioneers of the medium.















Charlie fink